AI Insights · Timothy · April 2024
Top 5 Snake Games on iOS in Denmark: Q1 2024 Performance
Discover the download, revenue, and active user trends for the top 5 snake games on iOS in Denmark during Q1 2024, based on data from Sensor Tower.
During the first quarter of 2024, the top five snake games on iOS in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared:
Snake Clash! by Supercent, Inc. saw a significant rise in weekly revenue, peaking at $147 in the final week of March. The game experienced a fluctuating download trend, starting with 2.3K downloads in early January and ending with a peak of 2.7K in the last week of March. Active users followed a similar pattern, beginning the quarter with 5.7K and reaching 6.2K by the end of March.
Snake.io - Fun Online Snake by Kooapps maintained steady weekly revenue, culminating at $65 in the last week of March. Weekly downloads varied, starting with just over 1K in early January and finishing strong with 1.4K in the final week. Active users fluctuated throughout the quarter, with a notable increase from 7.3K in January to 7.6K by the end of March.
slither.io from Lowtech Studios LLC had a modest download performance, peaking at 651 downloads in mid-February. The game did not generate any revenue during the quarter. Active users saw a peak of 3.2K in mid-February before settling at 2.4K by the end of March.
Snake Run Race・3D Running Game by Freeplay LLC recorded a gradual increase in weekly revenue, reaching $21 by the last week of March. The game’s downloads were relatively low, with a peak of 403 in the first week of January and closing the quarter with 201 downloads. Active users remained steady, hovering around 2.4K throughout the quarter.
Tangled Snakes by Popcore GmbH experienced a steady revenue increase, peaking at $75 in mid-February and maintaining this level in March. Downloads fluctuated, starting with 144 in early January and ending with 111 by the last week of March. Active user numbers remained relatively stable, averaging around 2.2K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.